useSurfaceSampler ^3.7.0 
A hook to obtain the result of the as a buffer. Useful for driving anything other than InstancedMesh via the Sampler.
Usage 
vue
<script setup lang="ts">
import { OrbitControls, useSurfaceSampler } from '@tresjs/cientos'
import { TresCanvas } from '@tresjs/core'
import { ref, watch } from 'vue'
const torusRef = ref()
const instancesRef = ref()
watch(torusRef, (value) => {
  useSurfaceSampler(value, 50, instancesRef.value, 'color')
})
</script>
<template>
  <TresCanvas clear-color="#82DBC5">
    <TresPerspectiveCamera :position="[0, 0.5, 5]" />
    <OrbitControls />
    <TresMesh ref="torusRef">
      <TresTorusGeometry />
    </TresMesh>
 
    <TresInstancedMesh
      ref="instancesRef"
      :args="[null!, null!, 1_000]"
    >
      <TresSphereGeometry :args="[0.1, 32, 32]" />
      <TresMeshNormalMaterial />
    </TresInstancedMesh>
    <TresGridHelper :args="[10, 10]" />
  </TresCanvas>
</template>Props 
| Props | Description | 
|---|---|
| mesh | Mesh Surface mesh from which to sample | 
| count | Number Number of samples | 
| instanceMesh | InstanceMesh InstanceMesh to scatter | 
| weight | String A vertex attribute to be used as a weight when sampling | 
| transform | Function A function that can be used as a custom sampling |